Okay, I get that I care a bit more about the player behind that computer than the average player, but I believe that spending 20 hours a week raiding with the same 30ish players, even the most hardened of curmudgeons is bound to make at least one friend. Let’s face it we’re all people who’ve made the decision that we prefer 20 hours of sitting in front of our computers and moving our pixels around over going outside and and doing whatever it is people do when there isn’t electricity nearby. That gives us at least one point of commonality that we don’t share with the majority of people.
So, I’m a social person. I like people. In my guild, I function as the care bear. The hard fact of the matter is though, I like some people better than others. For lots of reasons. Some people are funny, others share a common passion other than gaming, one member of my guild is my fraternity brother (oddly enough she’s a chick too). Now I’m not saying that if my dog got run over by a car I’d call these people in tears, but I can relate to them as people, not just raiders.
As a GM of a raiding guild, it’s my job to lead a stable guild that progresses through content as quickly as a team of people at this skill level can. I’m supposed to put forward the efforts to better my existing players and recruit stronger players so that I can to consistently raise the skill level of my guild. I have to ensure that we have enough raiders to always have the composition we need, while also ensuring that people aren’t forced to sit on the sidelines too often. I have to manage shared resources, so that we always have what we need to face the next encounter but also ensure that our resources aren’t wasting away in our coffers when they could be benefiting our guild. I have to ensure that every guild member feels like their opinions and needs are being heard while also ensuring that the decisions that we make benefit the guild as a whole and not just individuals. I have to manage our raid time in a way that allows us to gear up and also make progression. (I’m brushing over these with a single sentence now, but I’ll probably blog about all of these topics in greater detail later on) As a GM I’m required to evaluate people based on their contributions to our progress and reward them in kind.
For me, as a person, this presents the problem of forcing myself to value people based on things that are contrary to my instincts. As a hypothetical example (I respect my raiders too much to evaluate them, even anonymously, in a public forum. Also an extreme example makes my point more clear), I have a raider that shows up about 95% of the time. He generally performs above the average skill level. He’s also an asshole, he’s curt and rubs people the wrong way. He holds bigioted opinions about women and minorities, that while he doesn’t express in raids, affect my perception of him. So this raider fucks up and lets a construct in the raid. As a GM I need to be objective about his performance and place it context, at 95% attendance, even a skilled player is going to fuck up sometimes. As a person, I’d really like to rub his nose in it. Ha ha asshole, I bet a woman could do it better! 95% of the time, I let the objective GM win, bite my tongue and mock him mercilessly in my mind. 5% of the time I mess up. Hey, if he can fuck up I can too, right?
Conversely, I have a hypothetical raider who has a career as a doctor caring for children who are dying of cancer. He’s compassionate and gentle with his guildmates and everyone loves being around him. Unfortunately his raid attendance is 50% because those kids don’t have the courtesy to die outside of raid times, and even when he can make raids, his weary mind is unable to process Blizzard Raiding Rule 2b - “Don’t stand in shit that hurts you.” Now this raider and I spend many happy hours outside of raid times discussing the world. I really enjoy his company but his poor performance in raids, and poor attendance makes him a detraction to our progress. So now this raider fucks up and I’m forced to address it. Now as a person I don’t have the same urge to rub his face in his mistake but as a GM I am required to address his poor raid performance. I let the objective GM win, while we may allow him to keep his raid member status, he’s our last pick for raids, every time. Should I strip his raid member title, yeah maybe, but Sara the person just told Auzara the GM to lighten up, it’s a game.
So as a person I struggle with those two combinations where my responsibility as a GM and my normal human instincts challenge one another. But as a GM the other two combinations become far more challenging. What do you do with a player who you do not enjoy and sucks as a raider. It’s an easy answer right? Wrong!
A universal rule of raiding is everyone thinks they are a better raider than they are. When you fuck up, you know why, and it’s easy to excuse it. One time I let a tank die because someone walked in the room and handed me a sandwich. I did not tell the whole raid that the tank died because I was handed a sandwich. I don’t think they would have been as amused as I was. However, I also didn’t allow the sandwich incident to affect my opinion of myself as a healer. I believe my sandwich experience is not unique. But you have no way of knowing about other people’s sandwich issues. Therefore from your limited perspective, you tend to see yourself as a better player than you are. For me the GM it doesn’t matter, why you caused the raid to wipe, it just matters how often you cause raid wipes. Chronic sandwich incidents or extra chromosome, you still added 20 minute to our boss learning time.
So, if you know I don’t like you as a person and you don’t know you’re a bad raider and the GM tells you hey, your raid performance is terrible, pick it up or your raiding position is in jeopardy. You’re going to assume, you’re being treated unfairly. I’m mean sure you wiped the raid last night, but the Oskars were on. That’s excusable.
When a person you don’t enjoy is performing badly as a GM you encounter two problems. 1) You have to do an internal check. Am I reacting to this person’s poor performance or poor personality? 2) You have to be able to support your decision to the objective, or even biased member. Poor raid performer poor personality guy isn’t going to say “Hey, my GM has a valid point, I do suck” and suddenly stop sucking. He’s going to say “What a bitch” and grumble in the ear of whichever of the guild members are still willing to listen to him. You need to be sure that you have objective reasons to support your decision so he can’t convince the membership that you’re behaving irrationally.
Finally, the good player whose personality you enjoy. This player is a godsend. He shows up every night fully potted, full consumables. He’s your number 1 dpser, main tank or something. He’s read every strat, and yet never pipes up in vent unless you ask for feedback. He farmed all his mats for Shadow resist gear the first day you set foot in BT. Outside of raid times, you spend enjoy spending time together pvping and discussing your favorite TV show that you both watch. This is the perfect raider and every thing is great, right? Wrong. Every time you make a decision that benefits this player, you are again faced with the same two problems. 1) You have another internal check, is this decision truly in the best interest of the guild or am I being influenced by my friendship? 2) You have to be able to support your decision to the objective or even biased member. Not every member of your guild can be an all star. Every time you make a decision to reward your strong raiders you are setting them apart from your average raiders. When you do this with someone you like, you are going to be accused of favoritism.
I’ve used extreme examples to illustrate my point, but the less extreme realities of the people you raid with make the problems of interacting with these four combinations of personal reactions and professional obligations harder to pinpoint. It’s easy to find yourself slipping into reacting as a person and not as a GM. It’s impossible to completely remove the human element of your reactions to people. I believe to be a good leader you have to a least make yourself aware of how your human reaction impacts your GM decisions. The right balance of person and GM is different for everyone and every guild.